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How CMOs should prep for the new event world

Event Industry News

In this episode, Devin Cleary discusses budget cuts, which began pre-pandemic, and how chief marketing officers (CMOs) can prepare for this era of redefined events, what the impact of Covid-19’s delta variant on in-person events is likely to be and how event professionals and CMOs can effectively collaborate through that window.

2010 130
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Glastonbury Festival’s long-term future at Worthy Farm secured

Event Industry News

Glastonbury Festival has had its long-term future at Worthy Farm secured after permanent planning permission for the event was granted by the local council. Glastonbury Festival Events Ltd.

2010 104
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Exclusive Collection outlines The Big Re-Think for meetings and events

Event Industry News

The research set out to understand the motivations and expectations of Generation Alpha (those born in 2010 onwards) who will reach the workplace in […] The Big Re-Think is the culmination of quantitative research carried out in autumn 2023 in partnership with micebook.

2010 67
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Showforce promotes Becky Meers to Head of Operations UK & Europe

Event Industry News

Having joined Showforce’s Liverpool office in 2010 as an account handler, Becky’s hard […] Moving forward Becky will oversee the account management, crew management and operations functions for Showforce’s UK and European business.

2010 70
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Event Trends Watch: The Largest Trends Database of 2018

EventMB

This is your insight platform to navigate 2018 and access the latest ideas changing the way we plan and execute events. If there is one thing that event planners from all over the world love EventMB for it would be current trends in event planning. Since 2010, we have […].

2018 195
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Virtual event gamification guide to boost audience engagement

Nunify

The word “gamification” became popular in a broader sense in 2010, in the context of the emergence of game-like online features in software. Several companies began developing gamification platforms, and marketers began using game components in their events. Discover the best Virtual event platform.

2025 52
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Tap into the power of Gamification on Virtual Event Platforms

Nunify

The word “gamification” became popular in a broader sense in 2010, in the context of the emergence of game-like online features in software. Several companies began developing gamification platforms, and marketers began using game components in their events. Discover the best Virtual event platform.

2025 52