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Participant experience design — moving from the old to new event world

The MICE

One of the presentations that highly inspired me to think differently about event design took place in 2019 at the MICE Forum at ITB Berlin (Organised by VDVO ). According to Felix, the term ‘participant experience design’ is a work in progress. Case study of Falling Walls — purpose comes first .

2019 59
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#RotterdamExperiment 2 – The best gamification is gamification that is unnoticed

The MICE

Now, after one year of hosting and attending virtual events, the events industry is facing the challenge of how to engage attendees and combat ‘zoom fatigue.’ The first speaker, Farshida Zafar, L.L.M., Purpose-driven gamification – Odyssey/Momentum case study. Gamifying a conference – ShipCon case study.